Trying to make it so, when the player presses a button. The camera moves to the position of another part.
I’m using tweenService to do this, but it ain’t working.
Here is the script
customizeButton.MouseButton1Click:connect(function()
local customizationTween = { 1, Enum.EasingStyle.Linear, Enum.EasingDirection.In}
local Goal = { CFrame = CFrame.new(game.Workspace.Cameras.cam.Position) }
tweenService:Create( game.Workspace.Cameras.customizeCamera, customizationTween, Goal ):Play()
end)