Hello! I am fairly new to scripting, (As you can probably see by my group) and I was wondering if anyone could help with an error that keeps popping up in my output called “Unable to cast to dictionary” I am trying to create an egg hatching system, so help would be appreciated.
Section of code:
local tweenInfo = TweenInfo.new(
2,
Enum.EasingStyle.Bounce,
Enum.EasingDirection.Out,
0,
false,
0
)
local tween = TweenService:Create(camera, tweenInfo, {CFrame = CFrame.new(petClone.PrimaryPart.Position + (petClone.PrimaryPart.CFrame.lookVector * 5) + Vector3.new(0,0.75,0)),petClone.PrimaryPart.Position})
tween:Play()
wait(5)
for i, v in pairs(studio.Confetti:GetChildren()) do
if v:IsA("ParticleEmitter") then
v.Enabled = false
end
end
(Please tell me if I posted this in the wrong topic. Thanks!)
(All I changed was where you placed the closing parenthesis. Note that the final parenthesis that is in that line of script is for the tweenService:Create(), so don’t remove it.)
When I hatch an egg, it still is not showing the pet in the game, just the output. You fixed the error, (Thank you so much!) but is there a way you could help me with that? That would be greatly appreciated if possible.
Oh, I can send you the whole thing. (Of course, only if you have time)
Script:
local TweenService = game:GetService("TweenService")
local camera = game.Workspace.Camera
local studio = game.Workspace.Studio
local template = script:WaitForChild("Template")
local scrollingFrame = script.Parent:WaitForChild("Pets"):WaitForChild("ScrollingFrame")
local function addToFrame(pet)
local newTemplate = template:Clone()
newTemplate.Name = pet.Name
newTemplate.PetName.Text = pet.Name
newTemplate.Parent = scrollingFrame
local newPet = pet:Clone()
newPet.Parent = newTemplate.ViewportFrame
local camera = Instance.new("Camera")
camera.CFrame = CFrame.new(newPet.PrimaryPart.Position + (newPet.PrimaryPart.CFrame.lookVector * 3), newPet.PrimaryPart.Position)
camera.Parent = newTemplate.ViewportFrame
newTemplate.ViewportFrame.CurrentCamera = camera
end
game.ReplicatedStorage.HatchEgg.OnClientEvent:Connect(function(player,pet)
addToFrame(pet)
camera.CameraType= Enum.CameraType.Scriptable
camera.CFrame = studio.CamPart.CFrame
wait (1.5)
for i = 1, 50, 1 do
studio.Egg.Size = studio.Egg.Size + Vector3.new(0.,10.1,0.1)
wait(0.01)
end
local explosion = Instance.new("Explosion")
explosion.BlastRadius = 10
explosion.BlastPressure = 0
explosion.Position = studio.Egg.Position
explosion.ExplosionType = Enum.ExplosionType.NoCraters
explosion.DestroyJointRadiusPercent = 0
explosion.Parent = studio.Egg
studio.Egg.Transparency = 1
local petClone = pet:Clone()
for i, v in pairs(petClone:GetChildren()) do
if v:IsA("BasePart") then
v.Anchored = true
end
end
for i, v in pairs(petClone:GetChildren()) do
if v:IsA("ParticleEmitter") then
v.Enabled = true
end
end
petClone:SetPrimaryPartCFrame(CFrame.new(studio.Egg.Position,studio.CamPart.Position))
petClone.Parent = studio
local tweenInfo = TweenInfo.new(
2,
Enum.EasingStyle.Bounce,
Enum.EasingDirection.Out,
0,
false,
0
)
local tween = TweenService:Create(camera, tweenInfo, {CFrame = CFrame.new(petClone.PrimaryPart.Position + (petClone.PrimaryPart.CFrame.lookVector * 5) + Vector3.new(0,0.75,0),petClone.PrimaryPart.Position)})
tween:Play()
wait(5)
for i, v in pairs(studio.Confetti:GetChildren()) do
if v:IsA("ParticleEmitter") then
v.Enabled = false
end
end
camera.CameraType = Enum.CameraType.Custom
studio.Egg.Transparency = 0
studio.Egg.Size = Vector3.new(6.283, 7.97, 6.663)
petClone:Destroy()
end)