local statsModule = require(script.Parent.Stats)
local remoteEvent = script.Parent:WaitForChild("Events"):FindFirstChild("Loader")
-- // Stats
local startMoney = statsModule.StartMoney
print(startMoney.. "is the current cast for Stonks Builder. (#random > 100, 115)")
remoteEvent:FireClient(startMoney)
Instead of changing the value of the money by doing StartMoney = 1 change it to StartMoney.Value = 1
This is because Value is a property of an Integer, Number, or any value Instance. If you changed StartMoney to 1 instead of it’s value then your making an object a number, not changing its value.