Hello, having an issue where I’m unable to publish my game. About 2 months ago, I had no problem publishing the game in the same state as it is now. But now I’m trying to publish a minor update to the game, but it won’t let me without saying publish failed “place size too large.” I got it down in place size so it’s now at 94 MB, but it was at 130 MB in the past and had no issues publishing it. My game is big because it’s a motocross game, which requires a lot of parts for the tracks. There used to be over 900,000 parts, and the game would still publish, and now there are only 384,000. Terrain voxels were at 190 million, now at 80 million. The tri count was 150 million, and it’s now 15 million. Was still able to publish with a significantly larger file size. Below are some images of the render, summary, a part counter plugin, and the performance diagnostics tab.


