Unable to require public modules

I would really like some help on this, im sure im doing something wrong. I have made a modulescript free on the website and i am using its asset-id inside the require parameters

here is my error: http://prntscr.com/5lye1m

The ModuleScript that should run when it’s required needs to be named MainModule

I do not think it should be fixed honestly. It could possibly allow the requiring of modules that store items that requiring them adds to a service or ingame.