I would really like some help on this, im sure im doing something wrong. I have made a modulescript free on the website and i am using its asset-id inside the require parameters
here is my error: http://prntscr.com/5lye1m
I would really like some help on this, im sure im doing something wrong. I have made a modulescript free on the website and i am using its asset-id inside the require parameters
here is my error: http://prntscr.com/5lye1m
The ModuleScript that should run when it’s required needs to be named MainModule
I do not think it should be fixed honestly. It could possibly allow the requiring of modules that store items that requiring them adds to a service or ingame.