Starting at approximately 8:51 AM EST, a major outage began affecting Roblox Studio. Developers are currently unable to save or publish games, with cloud save methods failing in many cases.
PublishService returns AssetUpload failed. Info: UploadStatusPolling max polling retry reached
Saving to Roblox via Studio fails silently or with similar errors
Local saving through Studio also fails in some cases, especially with Team Create disabled
Developers are relying on auto-recovery to avoid total loss of work
MarketplaceService and DataStoreService errors have been reported in live games, but the save/publish issue is now the most disruptive
Do not know if this is a correlation, but I can only assume that maybe it’s due Roblox right now not being able to handle so many CCU’s than before?? Hence why so many studio outages?
^^ This. Purchases are taking ROBUX, but not appearing in “Purchases” on the website. There’s an error when anyone buys something saying “your account has not been charged”, but it has. Marketplace service just isn’t registering purchases.