Basically, I’m trying to send a number from the server to the client, but when I try to do that, it returns an error, Unable to cast value to Object
, here is the part of the script:
ReplicatedStorage.ActivateBlur:FireClient(size)
Basically, I’m trying to send a number from the server to the client, but when I try to do that, it returns an error, Unable to cast value to Object
, here is the part of the script:
ReplicatedStorage.ActivateBlur:FireClient(size)
You need to specify a player to send it to when using :FireClient
To send data to all Clients use :FireAllClients
Thanks, I’m so stupid, I completely forgot about that…