When Content was introduced and started to replace Texture/Image/etc I noticed that all expected inputs are too strict. I wanted to use rbxasset://textures/face.png but I cannot unless I set it with scripts through command bar (which is super inconvenient for me). As far as I know it only accepts rbxassetid://, http://www.roblox.com/asset/?id=, rbxthumb://, or the asset ID, and the others are basically forgotten.
Decal.Texture = "rbxasset://textures/face.png" -- it is not ideal to type this each time
Visual Aids:
Expected behavior
I should be able to input anything as the ID for whatever uses Content now, or at least it should be updated to accept all path formats that are listed on the creator hub documentation!
https://create.roblox.com/docs/projects/assets#asset-uris

