I am unable to multi-client simulation test my games, once i start the testing, the server window shows up and works just fine, however, the client windows just close a few seconds after showing up. Basically what happens is that they are stuck on “Loading data model…” for a few seconds and then close as if i did Alt+F4, no error message or anything, even stranger thing is that the avatars of the players are still there as seen in the server window in the video despite their respective windows closing. I have tried numerous solutions such as whitelisting studio in the antivirus software that i use, running studio as administrator and uninstalling and reinstalling studio, none of which worked. I dont know if im the only one having this bug, but any assistance would be greatly appreciated!
Reproduction Steps:
- Open any game in studio
- Go to TEST > Clients and Servers and click “Start”
- Watch as the client windows automatically close after the “Loading data model…”
System Info:
Motherboard: TUF GAMING Z790-PLUS WIFI
CPU: Intel Core i9-14900KS
GPU: ROG RTX 4090 OC Edition
RAM: 32GB DDR5 5600MHz
OS: Windows 11 Pro for Workstations
Beta Features Enabled:
-Assistant Mesh Generation
-Dragger QoL Improvements
-glTF Export
-Improved Find All/Replace All
-In-Experience Avatar Auto Setup
-Live Animation Creator
-UIDragDetectors
Expected behavior
When starting multi-client testing, the client windows should load without any problems and not automatically close out of nowhere