Undersea Spiral has delayed effects

Currently, the bubbles effect for the undersea spiral is slightly delayed, making it seem like the effect is appearing behind the player when moving. This is due to a large delay in the transparency slider.

Expected behavior

Adjust the transparency of the particles to have them begin to be visible at the player’s position when moving, not behind.

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Hello! I hope you’re doing well.
Thank you for taking the time to submit this issue and for reading our message.

  • Does this happens to a catalog asset? If so can you share the link to the asset in catalog?

Following these steps will help us better understand the issue and work on a solution more efficiently.

Thank you again for your cooperation!

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Yes, it affects this catalog asset:

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Hi qlovic.

Thanks for reporting this. I spoke with our colleagues who created this item, and was told that this isn’t a bug. This is the intended effect.

So we will not be making any changes to this asset. Thank you for your understanding.

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