I would like to share my findings: the bug appears to be influenced by FPS. When using a plugin to limit FPS (Render Settings Plugin by @TheNexusAvenger), the bug occurred around 50% of the time.
I’ve noticed that in Studio, it behaves the same in both play test and edit mode. I cannot speak for the client, as I haven’t tested that. This issue occurred on PC, Windows 10.
Yes, correct. I’ve noticed that today . I’m trying to think when was the last time I was extensively using textboxes during testing but if it wasn’t too long ago. I can’t give a specific timelime, but around 3 months
I cannot reproduce the bug in studio or studio play test anymore. Thanks!
The settings for the plugin: “FPS Cap Mode” set to enabled. “FPS Cap” all the way down to 1 or 2 blue bars. Basically the lower FPS, the greater the chance for the bug to occur.