[UNIDEV] Looking for an expert scripter to partner up with me on Legend of the Eldritch!

Intro


Hello everybody!

My name’s Peter (aka. SlopranoDark, SolidBlocks and now ShapeDemBricks)
I’ve been playing games on Roblox since 2009 and got into development a year or two after that. I own the development group UniDev on Roblox, which is working hard on Legend of the Eldirtch!
We miss an important role, however, hence I made this post!

About the game


Legend of the Eldritch is meant to be a massive roleplaying game (incl. things such as large-scale customization, exploration, passive quests, PvP, and much, much more!). The game is settled in the medieval era with a twist of fantasy!

Fraction of the Lore

In the vast reaches of the cosmos, an age-old conflict between beings of pure magical energy known as the Celestials, and creatures of the darkness and void known as Infernals rages on, these beings locked in constant and violent war amongst a field of desolate stars and galaxies. While the battle between the Celestials and Infernals existed throughout the cosmos, the main battle took place between two incredibly powerful beings from either side: Hadramiel, a blessed Celestial born from the purest form of magical energies and one with creation, and Valtezahl, an Infernal ripped from the darkest corners of the void, comprised of raw and corrupt magical energy. These two incredibly powerful beings acted as the spearheads of each side, and the two inevitably clashed in a whirlwind of destruction and chaos. Amidst their battle, the two destroyed countless stretches of space, stopping their battle at nothing to destroy each other. The beings got their wish, and amidst the chaos they struck each other down, both beings smashing to pieces, scattering across the cosmos in a brilliant explosion of raw energy … Read more!

In case you’re interested, DM me for more information. I’d gladly share more! :slight_smile:

Development


Progression

Most of the progression is shown in our Discord.
Otherwise you can check the footer at the bottom of this post for more options.

Workflow

The game’s development is segmented.
We’ll kick off with a game that’s playable and interesting. Then later on the run we’ll add new content.
There will be different variants of additions:

1: Title Updates
These updates are probably the biggest ones. They would contain a whole new region, at least 1 new race related to the region (if any), multiple customizables and other additions like achievements, PvP, etc.
These updates will be entitled.

2: Content Updates
These updates would contain new customizables (such as new animations, armour / clothing, weaponry, etc.) and recur periodically.

3: World Polish
These updates are additions / adjustments to the world itself (such as terrain, cities / towns, etc.)

4: Emergency Updates
These updates hopefully won’t occur often. They’re critical bug fixes and exploit patches.

The Job


I’m looking for somebody interested in becoming co-developer (being an expert scripter) on Legend of the Eldritch.

Payment

We’ll split profit equally, both 50% of the profit. We can discuss details if you prefer that! Just contact me through Discord or here on the DevForum.

Requirements

  • You must be 17+; (I will need valid evidence!)
  • You must be a DevForum member;
  • You must at least be advanced at scripting;
  • You must have a proper attitude and good understandings on both the personal and practical area.

Nice to have

  • Good knowledge of modules;
  • Good knowledge of secure scripting;

Tasks


Just to give an image of what you’d be doing as co-developer …

Important Task Highlights

People who join our team as scripter will be creating functionality in the game.
Here are some important highlights:

  1. The majority of the work is invested in the in-depth Customization as this should be the core mechanic that stands out. This includes but is not limited to:
    - Character Body Features; (e.g Gender, Race, Height, Width, Skincolor, Eye Type & Color, Hair Type & Color etc.)
    - Loadout; (e.g Armoury, Armour Patterns, Color & Material, Weaponry, Weapon Decals, Color & Material Accessories, etc.)
    And more.
  2. Then another big role would be lighting & weather. I intended this game to be on the edge of realism within Roblox, hence I wish the weather and lighting to be as realistic as possible.
    Day and night cycle and the trigger for certain weather and triggers for other effects should be arranged on the server while each client visualizes everything. All the lighting & weather data should be synchronized across all clients, even when there’s weather in progress and somebody just joined the game!
  3. Another important thing would be region related things. Since the map’s big, the game should probably be split into multiple places meaning that there’d be teleporting between places. There should be fast travelling through ‘Waypoints’. Next to that, there should be ‘Points of Interest’ which tell a bit more about the world’s origin within Legend of the Eldritch!
  4. Last, but not least, there should also be monetization-related things. For example, new customization content could be purchasable with in-game currency or free to take. Special stuff might be pre-purchasable with a premium currency only and become purchasable with regular currency after a certain amount of time. Both currencies can be bought with Robux or earned throughout the game.

There’s more stuff I haven’t mentioned, but these are a few of the biggest highlights.
I’ll show more information to you if you’re in. :slight_smile:

Once you’ve decided, please add me on Discord and DM me or let me know in the replies. Please, do show me a portfolio of stuff you made over the time. Doesn’t have to be all fancy & shiny, but screenshots / gifs or a place to see / test would be great!

Contact


… Follow Universal Development on Twitter to stay up-to-date about the group!
… Follow Legend of the Eldritch on Twitter to see progress we’ve made so far!
… DM me here, on my professional Twitter or my personal Twitter , add me on Discord (ShapeDemBricksRBX
#7515
) or follow to PM me on ROBLOX if you have any further questions and/or concerns.
… Join our UniDev Community Discord channel here!
… Join our Roblox Group!
… Check our public Google Document containing the background lore and more!

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