Union Bug Using Sphere/Balls

I’ve noted when using spheres or balls the part will go expand…
I’m not sure if this is a bug or this is normal. This has never been a problem before until recently.

4 Likes

It’s the new CSG engine. Tiny rounding errors cause this, you can probably solve it by switching to the old CSG engine.

2 Likes

Method please?

It’s a combination of rounding errors made by the studio tools. You can switch to old CSG by Going File–>Settings–>Physics–>DisableCSGv2.

1 Like

will i need to restart studio?

Takes 5 seconds to test and find out

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No, I don’t believe so.

Make sure and post this issue here: New CSG system will be made default in Studio

If you haven’t already.

Known Issue

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Somehow I missed this when scanning the devforum. Like others have already pointed out, this is a known issue which we have a fix for.

If all goes well the fix will be shipped for christmas, with a number of other fixes.

Thanks

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