I thought this might be really cool to have as a mechanic to use in the game. There weren’t really the best audios I could find in the toolbox but I made it work.
What I’m aiming for is a horror game that is replayable and has enemies that pathfind well enough to catch you even weaving through doors and such. I also want to have smart npc ai, like behaviour trees and everything, so the ai can feel just as good as alien: isolation.
Unfortunately, I suck at building anything so I don’t think I can make anything scary when it looks like trash.
The flickering you’re seeing is the grain effect I’m using, the video is 480p so it doesn’t look quite as good.