It seems like when a shadow is overlapping onto another shadow, the “edge” of the shadow (where the blur goes out to end) is overlapping and destroying other shadows.
You can see, when you put your camera into a block, that the shadows are clearly messing with each other.
This is much more visible when you have a much thinner wall, where then itll bleed through the wall.
This is causing a lot of issues for me regarding my builds and lights in the builds, making them very ugly.
I have included private information.
Version 0.699.0.6990877 (64bit)
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