So, I made a local script dedicated to monitoring text box input, before searching a module full of commands to check if there is a match for it or not.
Code:
local AllCommands = require(game.ReplicatedStorage.commands)
script.Parent:GetPropertyChangedSignal("Text"):Connect(function()
for index,Command in pairs(AllCommands) do
if string.match(string.lower(Command), "^"..string.lower(script.Parent.Text)) then
script.Parent.Parent.Matched.TextColor3 = Color3.new(0,1,0)
script.Parent.Parent.Matched.Text = "Closest Match: "..Command
else
script.Parent.Parent.Matched.TextColor3 = Color3.new(1, 0, 0)
script.Parent.Parent.Matched.Text = "Unknown Command"
end
end
end)
But for some reaon, the text is changed to unknow command every time I type something that is in the module, despite me typing them in properly. It’s also weird as it seems to detect and set the match to warn when I type in something similar to it, but nothing else. Help?
Edit
I forgot to include the module, so here it is (It’s fairly simple):
local module = {
"Kick",
"Kill",
"Fling",
"Ban",
"Speed",
"Jump",
"Warn"
}
return module