Untracked Memory on any game is over 1GB

On any game I play, immediately after opening, I’m seeing that my untracked memory is over 1 gigabyte, usually around 1.1GB to 1.5GB, causing my overall memory usage on games to be between 2 to 3 gigabytes, and thus causing lower framerates.

Yesterday, I was seeing my memory usage only around 1.2GB for an entire game, and today, as just mentioned above, I’m now seeing over 2GB and around 3GB on games.

Anyone have any idea what could be causing this besides roblox being god awful? Should I make a bug report?

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I don’t think this is a bug. This is most likely a memory leak. Use the script profiler to see what script could be potentially causing it.

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It’s on literally every game. Same amount of untracked memory across all games no matter the developer.

I’m pretty certain it’s a roblox bug, at least one with one of the core scripts.

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Just tested, empty baseplace, no scripts, 2 parts, 1.2GB in untracked memory:


What the hell is going on.

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