[Update] Roblox Developer Dream Jam!

Oh boy, it’s the time me and my friends Partcipate!! Can’t wait…

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Continuing the discussion from [Update] Roblox Developer Dream Jam!:

im look for a (scripter/programmer,animator) here is the full layout of the description Talent Hub

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Yes, Every person will be granted it.

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i didnt know if roblox created assets were allowed so i just didnt include any ;-;

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probably after you submit the game or after the whole event to everyone who submits a game

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Sorry, I’m confused. What are the 4 things and what is the theme? I can’t find a clear answer.

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the theme is your dream game you can do whatever you want and the 4 things are just examples

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You need to have a DevForum account

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No worries, you can submit a new entry

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Good luck to everyone that’s participating!

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Can you submit a game you made in the past, or one that you started working on before the start date?

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Hey there! All games must be created in the challenge timeframe. See this rule:

but does that include, past models made?

I am curious about something.

We have a 5 people team, and even though we’re above the age of 13, one of them is currently stuck with their main account under 13 (because of jokingly putting down the wrong birth date).

Can he still enter the contest and is it possible to turn in the game jam this way?

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Thanks for the opportunity!
Good luck to everyone :star:

Does this mean we are allowed to use ROBLOX made assets? Such as audios

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Agreed goodluck to all the developers

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Hey, I have a question related to moderated assets!
Say an image gets falsely flagged and removed, what am I to do about it? Typically I’ll contact support but I’m not sure it will get fixed by the time the game jam is over and I really don’t want it to affect judging if it’s not restored in time. (Especially with that most recent copyright-strike wave probably making the moderators’ plate very full.)

Another question, say hypothetically a team were to forget an asset on the submission form; Would they be disqualified for the entire event and what method can we go about to determine the pre-made assets used in-game?

Our game uses a variety of assets, and some of which are inserted by Roblox as a default. (Such as the default walking noise, death “Oof” sound, etc.)
A better question would be, how much leniency do we get with the pre-made assets?

Thanks for your time, and I appreciate this event!

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if i work with someone that didn’t log in developer form can it still consider has a team game for the event

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