I use this page frequently as my internet is poor and uploads often fail. It is also useful when trying to extract past models which its harder to implement proper version control for,
Biggest issue is the time zone. I don’t know what zone it is, and if I guess it’s EST, I might get confused because they have daylight savings before the UK, and so think it’s EST and then get confused when the clocks go back
I have no clue what these versions were, it’s effectively meaningless. What’s different between 51 and 52? I’ve usually only revert to the version the one before if I publish I bug, anything more than that is a gamble. What often happens is I revert back to a version, maybe the last one before a sudden playtime dip, and then quickly revert back to the most recent one so I can compare differences.
Reversions show up as any old version, and this again is very confusing as there is no indication that it was reverted. i.e If I revert to version 53, and am currently on version 55, the newest version will be 56, and be identical to 53.
Please please indicate what time you’re using
Show the local time. Maybe a good way to do this would be showing it like this
8/28/2017 11:48:40 AM EST (8/28/2017 17:48:40 PM GMT/Local)
Allow us to have upload notes which are optional, and you can see by mousing over a (?) icon next the version number. This is a better solution than just update logs (but you should keep those if they implement this!!)
For reversions, display it like 58(56) meaning version 58 is a reverted version of 56. This would be explained if you moused over the (?) icon
Maybe have the ability to download the item without having to revert to it? It’s on Roblox’s servers so I don’t see why not. This saves a lot of hassle on the devs end if you have to perform multiple reversions because you messed up, or you accidentally used an old version and overwrote stuff.
It is also useful if you have a popular game, you don’t want to briefly have an out of date random version live for a few seconds - easily enough time for a rogue server to pop up and start breaking people’s data.
I hope this gets implemented, it doesn’t seem like a huge job, but maybe I’m wrong
This isn’t obviously indicated, it really should be, especially with things like daylight savings occurring at different times in different countries, and heck even different states, it’s critical to know. Also you’re wrong, dev stats uses EST, I’m fairly sure.
Downloading would be tremendously useful as well since most of the time I just want to retrieve a resource from a previous version or check to see what the contents are instead rather than reverting to a previous verison and starting from scratch.
It’s not a quick job actually. Even seemingly small tasks can be non-trivial to implement – underscores in usernames took 5 months to implement from when they were announced, not counting internal discussion beforehand. For instance, does the request for update notes sufficiently satisfy the problem, or is there an even more obscure underlying issue, or perhaps a better way to go about solving it? What potential side effects will these have (e.g. will uses still not trust timestamps even if they’re local?).
These have to spend a ton of time in design to make sure they don’t have unintended side effects and solve the problem adequately so we don’t have another feature request for the same issue a few months from now. This is why you haven’t seen any quick patches on old pages unless they were super critical – ROBLOX waits to make changes when they overhaul the page (which will eventually happen here) where they can analyze the big picture.
I’d love to be able to directly jump into an edit-mode of the specified version instead of having to revert back the entire place - always a pain if I choose one that is too far reverted/not reverted enough.