My game is currently running a halloween event, which ends in ~1-2 weeks. Since I’m a solo developer, it takes a while to get updates out, and I want to start work on a christmas update right now.
The problem is, is that if I start work on the update in the main place, I can’t remove the halloween event, as that would require me to publish the existing work I have done for the christmas event.
Publish the game to a different “dev place” and just work on it there. When you’re ready to publish your new update, just publish the dev place as the main game to overwrite new changes. (Make sure you’re in Studio on the dev place, click “Publish to Roblox As” and select the main game)
If you change the datastore name/key then it will, if you don’t change it, then it won’t override.
It’s how I do it and I haven’t had any DataStore issues.