Upgrades Ui Feedback

Hey everyone!

A few days ago, I asked for feedback on my game, and the most common response I got was to improve the UI and artwork. So I took that advice seriously—and today, I’m back looking for feedback on the new UI design I’ve been working on.

For reference, here is my game so you can see what the old UI looked like.


I’d love to know what you think. Also, this may sound small but it’s driving me crazy: I can’t figure out what the button to open the UI should be. I’ve tried a bunch of options, but nothing feels right. If you’ve got ideas—icons, placement, label names—I’d love to hear them!

Thanks again for the support and feedback—means a lot as I keep improving the game! :raising_hands:

I think just based on this picture you are using many text labels without padding and with scaling which sometimes looks quite cramp. Try adding a bit of padding on the left and right of the text (if you continue to use scaling).

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I’m new to ui design, how do I use padding correctly?

Sorry for the late response. First, remove the text inside the text buttons. Then create a TextLabel inside the text button and make it non-interactable/non-active. After that set the UI anchor point to {0.5, 0.5} and set the X/Y position scale to 0.5. That should make the UI centered. Once that’s completed you can set the size scale to anything and the text will have some padding around it.

Example picture:

Sorry that it’s tiny.

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No, you’re fine, Thank you so much I will do this!