I am wanting to start making meshes for my games in Studio, but I create a lot of meshes. I am wondering if it’s fine to upload a large number of meshes to Roblox for things like rooms, guns, etc.
Questions:
Are there any limitations or restrictions on the number of meshes I can upload?
Is it okay to upload a high volume of meshes, or should I limit the amount I upload?
As far as I know there is no limit to uploading meshes. BUT uploading high volume of unique meshes isn’t ideal since it increases drawcalls, which hurts performance. Reusing the same mesh ID and material/texture makes the rendering more efficient.
Ofcourse you will have to make unique meshes from time to time but its best to reuse meshes whenever possible (same meshID and texture/material)
in addition to this, You cant delete meshes from your inventory! (you can, its just a process)
And like the post above its good to make things modular! There’s many types of guns but a lot of them share similar parts! Play a game of spot the similarities, upload the one mesh, and assemble your guns in studio~