i made a city sandbox game with pedestrian and driver AIs, it doesnt really have an objective but its pretty fun to just drive around
i recommend setting your max fps to 60 if driving cars feels weird
car physics are based on scripts by Krokosha222
currently im working on making police AI that fight you and then im gonna improve the gun mechanics (will add animations and vfx)
if your computer is on the weaker side please let me know how the game performs
the game is still in very early development, it was made over the last 3 days based off a previous version i made when i was 15
optimizations ive made are: ragdolls and car wheel visuals being calculated and rendered on the clients rather than server, and most server scripts have the --!native flag
if you have any recommendations feel free to tell me
revamped car physics, (90%) finished the map, added 2 car types, 7 guns, new movement system
had to disable car explosions, car damage and carjacking but i will add them back soon
i would say the game is about 70% done (until alpha stage), this will be the gameplay loop:
start with 0 money and unarmed every time you respawn
get money mostly by fighting npcs, but also searching garbage, cabinets, dead players, etc
use your money to buy healing items and guns
get exp and level up by causing chaos, killing npcs, destroying cars, etc
will add police SoonTM
also racing mode EventuallyTM
small update, added car damage, car stealing and auto rocket launcher
started work on dynamic, reactive ai for civilians and police, alpha will be done by february
added temporary game icon and thumbnail, will refine them later