lol why this don’t working🤨
UserInput.InputBegan:Connect(function(IO, GPE)
print('F3 Pressed')
if GPE == false and IO.KeyCode == Enum.KeyCode.F3 then
print('F3 Triggeret')
if Frame.Visible == true then
Frame.Visible = false
print('false')
else
Frame.Visible = true
print('true')
end
end
end)
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it says in the console that the input has started, but it doesn’t write that I pressed F3 although I checked, I pressed the F3 key tried to rewind to another key and everything worked. I just want to understand why I can’t lock the F3 key even though it’s not used in the studio.
although I checked the F3 key and it works.