UserInputService doesn't detect input when "#" is pressed

  1. What do you want to achieve? I want to call the function when the player presses “#”.

  2. What is the issue? It doesn’t detect the input, but when I use “One” instead of “#” it does work fine.

  3. What solutions have you tried so far? Look at the code.

UserInputService.InputEnded:Connect(function(Input, GameProcessed)
	if (UserInputService:GetFocusedTextBox()) then
		return
	end
	
	if not GameProcessed and Input.KeyCode == Enum.KeyCode.Hash then
		print("ooooo")
		MoveInterface()
	end
end)

I mean, can’t you just use 3? Since it’s the button for #

1 Like

Well, I guess you should instead look at this instead
I am not too sure how to work with it but they have number codes for it all, for Hash its 35