Hi –
I’ve started migrating all of my work to utilise the newest in ROBLOX APIs.
I’m currently working on changing Mouse.Hit.p to UserInputService however I cannot find a desired result.
I can successfully convert the UIs 2D to 3D using :ScreenPointToRay. However, because of the changes made to Raycast ( Now using Raycast Params etc ) – I am only able to receive a result of a position IF the Raycast makes contact where as with Mouse.Hit.p I get the Vector3 regardless.
Does anyone know any work arounds to this? As ideally I wish to receive the World Space Vector3 regardless of whether or not a RaycastResult is found.
Thank you!