UserInputService not activating when player clicks while walking - Mobile

I’m using a sword made by @TheNexusAvenger and the attacking does not seem to work on mobile while the player is walking. I added a few print statements and they seem to point towards saying that the clicking on mobile is never detected when the player is walking. Is there a way to fix this, or change it so that it works?

Does the tool use tool.Activated event or is it a MouseButton1Click

1 Like

Both seem to not work. The original sword uses MouseButton1Click.