I have looked for help everywhere, but i cannot find it. I might just be dumb, but i can’t figure this out for the life of me!
Here is the code(in a server script)
local Players = game:GetService("Players")
local MarketPlaceService = game:GetService("MarketplaceService")
local GamepassID = 15740874696
local ToolName = "Gravity Coil"
Players.PlayerAdded:Connect(function(player)
player.CharacterAdded:Connect(function(character)
if MarketPlaceService:UserOwnsGamePassAsync(player.UserId, GamepassID) then
script[ToolName]:Clone().Parent = player.Backpack
end
end)
end)