I’m currently using a local script to destroy parts, so that it is destroyed on the players screen, but not everyone elses. Is this a good way to go about it?
It might introduce memory leaks if ROBLOX hasn’t patched many but otherwise it should be fine to go! But it probably would be more friendly if you just use the players ‘camera’ as a spot to put all the parts so then only that player sees the parts.
Don’t. Just use LocalScripts to make the parts and put them in Workspace or wherever else is appropriate. Parts in camera was an ancient way to do it before FE.
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That works as well.
It sounds like it should work fine. That’s the approach I would use if I wanted to get a part to be destroyed on one player’s screen!