Using Material without the tuxture

is there a way i can use materials on my mesh without using its texture, because my game is a low poly style game and it doesn’t need textures because its just one color, but the thing is i cant just use smoothplastic on everything because smoothplastic reflects light and it doesnt look right in some stuff (clothes, wood, food etc), is it possible to remove the texture from materials? or maybe a way to control reflection of a mesh?

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You could create a custom PBR that prevents light from reflecting from your meshes.