Using meshparts with viewport

When I try to place a meshpart in a viewport, it is not visible, only regular parts are visible, is there a workaround t this bug?

Meshes work fine in viewport for me and always have, there is either an issue with the mesh or you aren’t setting up your viewport correctly.

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Oops, I realised the part was not in the camera’s field of view.

Thought that might have been the issue. Whenever you’re putting something in a viewport make sure you press F (or right click, zoom to) to align it with the current camera.

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Then you can also use the View Selector to align your camera perfectly straight

edit - spelling error

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Yup! A good trick if you want all your viewport models to be consistently aligned and positioned with the camera.

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Wait how do I use the View Selector?

Its fairly easily, go to Studio > View > View Selector and enable that. From there you can select its faces and you camera will look at that direction.

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