Using variables from module script to FireServer()

So, I’m wondering how you can take a variable from a moduleScript in playerGui to a script with FireServer(). I tried doing it and it kept setting as nil.

What? could you explain further

a instance variable is being sent via fireServer(), but it always returns as nil

Oh, i see

A instance created on the client will not replicate to the server

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oh i see thank you. @mincraftsam2

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