UTBSG (Untitled Turn Based Strategy Game) Roadmap

USTBG ROADMAP

Base Game

To-Do List
  1. Simple encounter with basic battle initiation code. ( :heavy_check_mark: Completed 6/7/23 )
  2. Movement and range detection. ( :heavy_check_mark: Completed 6/8/23 )
  3. Base GUI and back buttons. ( :heavy_check_mark: Completed 6/8/23 )
  4. Turn system with AI basics. ( :heavy_check_mark: Completed 6/8/23 )
  5. Actions menu. ( :heavy_check_mark: Completed 6/10/23 )
  6. Skill module and skill options, develop basegame attack mini-games and systems.
  • Currently in development, development notes: Finish selection and plan mini-games
  1. Multiplayer 1v1.
  2. Turn timeout, leave detection and battle win conditions.
9. Code Cleanup
  • Proper indentation for script readability.
  • Rework messy/inconsistent or unnecessary code when applicable.
  1. Attempt to make blocked tiles cause tiles behind it to be unselectable.
  2. Plan :smile: