Uzi model : feedback

ready for studios or not?

16 Likes

This is ready for Roblox studio but I would like to see a metal texture on your Uzi.

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I love it.I like how the top as a little curve and the detail you have put into it! Really nice job.

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I am a beginner in texturing, and it’s better to do this in substance painter for more details

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Oh nice. Hey I was wonder what tips you use to make such cool work on Blender?

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I would say…just learn the platform as much as you can, and with your knowledges, think about the best way to make your model.

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That looks great!
Keep up the good work!

It’s really great. I can see all the little details and texture you took time to make and it’s amazing.

ready but maybe the textures could be different other than that its great!.

Damn, looks really nice! Just some tips for absolute realism

  • Make the bolt open when ready to fire, the UZI actually has an open bolt system instead of a closed bolt when firing like most other weapons

  • The stock looks nice, but it would look more realistic if it was more skeleton. Also, try folding it out a little but more.

That’s all really, and the bolt shouldn’t always be open just to clarify. it should only be open when you pull the slide back. Great work, keep it up!

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I like it more wihout texture ngl

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Nice model looks really clean! However I do think you should try turning on this Blender feature for better looking renders,

image

This basically turns on the image de-noising process, It may make render times longer based on your hardware, but delivers better image quality!

thank you for the tip , but I´m not really a gfx artist
I just did this to better see the model

This is absolutely incredible, this is 100% ready for studio!

Nonetheless, I just think it still helps with renders, It’s just a pet peeve of mine to see static or noise in renders :sweat_smile:

10/10 from me. Keep up the good work man!