Wow! This is going to blow up or should at some point. Literal gem to have in any game. I am going to add this into my game very soon. I was literally going to build it from the ground up and this is exactly what I was looking for to start off with.
Quick question, can you explain Global Error Handlers a little more? I am wondering if the global error handler may be even sufficient enough for me instead wrapping my code within this each time. Am I interpreting this right? Just want to make sure.