I made a gamepass that gives the player 100 cash/XP but if they don’t buy it, it gives a warning saying they didn’t.
The warning duplicated (I could’t get the pattern… 1 to 3, then 3-6…HUH) everytime I cancel the gamepass (Video linked below)
ALSO, if I DO buy the gamepass, my value duplicates or increases way more than 100 coins/XP.
Why is this happening?
Video:
Code:
local MarketplaceService = game:GetService("MarketplaceService")
local Players = game:GetService("Players")
local gamePassID = 20910551
-- Function to prompt purchase of the game pass
local function promptPurchase(player)
MarketplaceService:PromptGamePassPurchase(player, gamePassID)
MarketplaceService.PromptGamePassPurchaseFinished:Connect(function(player, gamePassID, was_purchased)
if was_purchased then
player.leaderstats.XP.Value += 100
else
warn(player.Name.." didn't buy the gamepass!")
end
end)
end
game.ReplicatedStorage.XPGamePass.OnServerEvent:Connect(function(player)
promptPurchase(player)
end)