Hey,
Just curious why this doesn’t work.
No error, but it’s not setting me to 2,2,0 CameraOffset
local player = game.Players.LocalPlayer or game.Players.PlayerAdded:Wait()
local char = player.Character or player.CharacterAdded:Wait()
local hum = char:WaitForChild("Humanoid")
local debounce = false
local uis = game:GetService("UserInputService")
uis.InputBegan:Connect(function(key)
if key.KeyCode == Enum.KeyCode.V then
if char:FindFirstChild("GunTest") then
print('found')
if hum.CameraOffset == Vector3.new(2,2,0) then
hum.CameraOffset = Vector3.new(2,2,0)
print("setted pos to 2,2,0")
else
hum.CameraOffset = Vector3.new(0,0,0)
warn("vector3 isnt 2,2,0 or resetted pos")
end
else
warn('not found')
end
end
end)