I’m having trouble getting my VectorForce to work. When I place it inside the humanoid, it does nothing, even if I set it’s force to math.huge. I’ve tried changing the humanoid’s state and everything but it doesn’t seem to work.
When I activate it and check the humanoid, I see the Vectorforce inserted into the HumanoidRootPart, but it’s seemingly not moving my character at all. I don’t know if I’m overlooking something simple.
-- Setting up Dash w/ VectorForce --
local Dash = Instance.new("VectorForce")
Char.Humanoid:ChangeState(Enum.HumanoidStateType.Physics)
Dash.Parent = Char.HumanoidRootPart
Dash.RelativeTo = Enum.ActuatorRelativeTo.Attachment0
Dash.ApplyAtCenterOfMass = true
Dash.Force = Vector3.new(math.huge,math.huge,math.huge)
Dash.Enabled = true
