VehicleSeat.Torque not working

Reproduction Steps

  1. Run this project: car.rbxl (35.9 KB)
  2. Change Torque from Vehicle Seat object to any value
  3. Test the acceleration

Expected Behavior
As stated in VehicleSeat.Torque, toque should influence acceleration.

Actual Behavior
Nothing changes in acceleration when changing the Torque value.
Apparently, this property has no function:

Issue Area: Engine
Issue Type: Other
Impact: High
Frequency: Constantly

Torque, MaxSpeed and TurnSpeed are deprecated.
You need to script the wheels to work with HingeConstraints. VehicleSeats don’t work automatically like they used to with wheels with surfacehinges.
There is a tutorial about vehicles and scripting them here:
Building a Basic Car
You need to change the Torque in the HingeConstraint Properties.
AngularVelocity will be how the speed is controlled from the script.

2 Likes

Thanks for the report. This seems to be a documentation issue. I have filed a ticket for you !

3 Likes

This topic was automatically closed 14 days after the last reply. New replies are no longer allowed.