Velocity is not a valid member of Model

I’m trying to make it so that after touching the part, the monster moves then disappears

local part = script.Parent
local monster = game.Workspace.Monster

backup = monster:Clone()
waitTime = 3

local function Disappear()
	while true do
		monster.Velocity = script.Parent.CFrame.lookVector *65
		wait(0.1)
	end
		wait(waitTime)
		monster:Remove()
end	

part.Touched:Connect(Disappear)
1 Like

Velocity is only part of BaseParts so I suggest applying this to the primary part of the model.

1 Like