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I’m not sure that I totally understand ur situation, but I feel like you might be better off running the logic on the server and then using a remote event to update the clients’ GUI accordingly
its supposed to show up for all players when they hit the “GameArea” but it doesnt, unless i place the spawn inside the Game Area. im gonna try what you said tho
Can i completely delete this and use it in a serverscript instead and connect it to a Remote event?
Or is localscript needed
I mean if you’re updating UI you’re going to need a local script, but yes you should redo this system and adapt a lot of it to be server-sided.
if i remember, it is not appriopiate to repost same post
Fixes:
RemoteEvents (which before you used)
Make Attribute that is for round variable as (0 is not started, 1 is started)