Hello!
So I was making a AK47 and it seems to have a problem.
It occurs quite a often (about 60%) and it didnt load a equip animation and just stuck like there
What it should be:
Also when i when out to another tab and came back. It just go back to what it should be.
Is this a bug? or theres something wrong with my code? Please help!
Code:
run.RenderStepped:Connect(function(dt)
update(gunmodel,dt,RecoilSpring,BobbleSpring,SwayingSpring)
if equipcooldown == true then
equipcooldown = false
if (not lastequip == equip) then
aim(false,gunmodel,weapon)
lastequip = equip
shooting = false
if equip == true then
RecoilSpring:shove(Vector3.new(-4,0,5))
script.Equip:Play()
gunmodel.Parent = game.Workspace.Camera
equipanimation:Play()
equipanimation:AdjustWeight(2)
RecoilSpring:shove(Vector3.new(5,0,1))
wait(equipanimation.Length)
holdanimation:Play()
elseif equip == false then
aim(false,gunmodel,weapon)
holdanimation:Stop()
wait(holdanimation.Length)
gunmodel.Parent = nil
end
print("Last equip is not same as this equip!")
end
equipcooldown = true
end
end)
