I encountered a problem, when a character dies normally, the Viewmodel is displayed normally, but after death in the void, the Viewmodel is bugged and is not deleted. Help solve the problem! Watch the video to understand what I meant.
You should provide a script or snippet pf your code, otherwise we can’t really help.
Some things I noticed:
- Are you cloning the viewmodel?
- Did you try using
WaitForChild(instance, 60)
?
I was able to normalize the work of viewmodel, but still there is a problem that if I fall into the abyss and die there, I have viewmodel as well remains in the camera. So until I need help.