About
Hello everyone! I’ve recently been working on a first-person-shooter game, and I was frustrated at the lack of being able to see what your rig sees, like in blender how you can have multiple windows!
To solve this, I made Viewmodel Lens / Perspective Viewport, a plugin that lets you see what your rig sees in a dedicated viewport frame!
Key Features (All changeable/togglebale)
- Live updates the rig in the viewport
- Custom FOV & Camera Part
- Nested Model Support
- Onion-Skinning
How to use
- Select your Rig.
- Put the name of the “camera part” (the part you will see out of) in the corresponding box.
- click “Copy To Perspective Viewport”
- click “Set Camera Part to Target”
- Fiddle with the settings to your liking!
