I just wanted to showcase my viewmodel LOL
I basically make 2 animations: FBX for hands and use Roblox Blender animations for the pistol and then merge them together.
Result is pretty cool ig.
Hands are a singular mesh with bones.
To display the shirt, I use SurfaceAppearance, and since Roblox is planning to make it creatable during runtime, it’s a pretty good optimized setup, I guess. (For now I will cache them pre-runtime, though.)
I attach the gun to my view model using RigidConstraint.
Viewmodel reminds me of Half Life 1 for some reasons.
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I made a plugin to solve problem of having 2 animations:
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This view model is good and cool! Will you use it in any shooter game? I rate it 9/10! It would be a great shooter game of some kind!
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Thanks!
Ironically it will be used for game that tries to be like old versions of game SCP: Secret Laboratory so it will be more like a social survival horror game and shooter part is on a second plan.
I decided to modify (honestly fully remake at this point) roblox’s boy bundle from 2016 because i see blocky bundles as kind of unrealistic in shooting (etc 100% guarantee to hit any limb)