Viewmodel's rig's right arm out of place

  1. What do you want to achieve? Keep it simple and clear!
  2. What is the issue? Include screenshots / videos if possible!
  3. What solutions have you tried so far? Did you look for solutions on the Creator Hub?

(Excuse my english)

I have an issue where my viewmodel’s rig’s right arm is somehow out of place even tho it should be correct, this happened when i restarted my studio after an update
sorry if the guns are too loud in the videos, i’m trying to make them quieter


how is anyone supposed to know what is going on if literally no information is provided?

This is all the information i could’ve sent, the scripts did nothing with them, i’ve tried running the animations without the offsets too, same issue, so i have no clue what’s wrong.

im not a scripter so i cant help but its without a doubt an issue with the scripts.

I’ll try without stuff other than animations.

Update: I has changed nothing, i only kept the animation lines and functions such as equipping and activating, no shooting logics, nothing like that.