I have a photo system in my game and I want the last photo you took to be visible on the your photo camera using a surface gui. I have a folder of photos (viewport frames) under replicated storage, and I have my code find the most recent one, then store it in the variable photo
Here’s the relevant code:
photo = photo:Clone()
photo.Parent = gui
photo.Size = UDim2.new(1,0,1,0)
photo.AnchorPoint = Vector2.new(0.5,0.5)
photo.Position = UDim2.new(0.5,0,0.5,0)
After running this and having it clone the photo to put on my camera, I got teleported to a random location on my map. I tried commenting out the photo.Parent = gui
part, and this fixed it, however now I cant see my photo. Why is this happening?
Thanks in advance!