Recently, a black outline started appearing on my viewportframes when this previously wasn’t the case
I have an updated & an old version of studio running at the same time (Haven’t restarted the older version yet) so here is an image of the before & the after:
Seems to work normally on my end.
Now the ViewportFrame'sBackgroundColor3 tints transparent parts and determines the thin outline color as opposed to the black tinting and outline caused by the recent change.
Thank you for working on a fix for the old BackgroundColor3 bug. While the bug can be partly mitigated, it’s still annoying especially due to the colored outline. I assume though it doesn’t really have an easy fix.