I’m sorry in advance if there’s already a topic like this somewhere out there but the topics and information I could find related to it didn’t really specify the boundy limits of a ViewportFrame, they just tell you vague details of it. I want to know so that I’m fully aware of what limits I’m allowed to work in.
What I want to know is if it’s possible to put a model with 230 parts inside a ViewportFrame. This model is a house that I want the players to be able to see in advance, what it looks like before they buy it. The house doesn’t use any Material aside from SmoothSurface. I’m thinking of adding it into mobile version.