ViewportFrame Release

Viewport frames are pretty cool! I’ve been using them instead to replace images of models. But I’ve just found a bug when a model in a viewport frame has surface guis on it. When i put the model in a viewport frame, the surfaceguis on the model make a strange rendering artifact in game.
Model in workspace:
image

Model in viewport frame:
image

And when i try to select something a frame that is in the surfacegui, it does this:
image
You can even see it in game!
Now it is easy to fix, (just remove the surface gui for the model in the viewport frame) but i think it still should be mentioned… (Also, I would post this in engine bugs, but i’m a new user so i can’t post there and imo this is the best thread to post this on since it’s on viewport frames.)

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